Factorio Status

2022/04/06: Finally! Launching a Rocket! (pt. 2) | This map is one year old today. | 20 bits TTS

Completed:

Notes for next episode:

Save file: Hoppy29

2022/03/09: Finally! Launching a Rocket! (pt. 1)

To-do from last episode:

  • Solar & accumulator train to middle of solar array
  • Solar & accumulator factories
  • Launch a Rocket

Completed:

Notes for next episode:

Save file: Hoppy28

2021/07/26

Working on Green-Circuit-Factory build offline.

Notes for next episode:

  • Fix T intersections signaling
  • Artillery stop by oil
  • Add oil to artillery train?

2021/04/28

Completed:

Notes for next episode:

  • Circuit signals for cracking
  • Automate Modules
  • Automate train parts
  • Train outpost?
  • Next tier science?

2021/04/21

Completed:

  • Coal and Iron Ore expansions
  • Expanded Stone and Copper mining
  • Extended wall around base
  • Started pumping Oil and fluid bus

Notes for next episode:

  • Automate production of things needed to grow base:
    • Belts & Splitters
    • Inserters
    • Assembly Machines
    • Other?
  • Blue Science
  • Decrease pollution?
    • Solar?
    • Efficiency Modules?
  • Increase combat effectiveness?
    • Combat Robots?
    • Flamethrowers?
  • Construction Robotics

2021/04/13

Completed:

  • Wall of turrets around the base upgraded to piercing rounds.
  • Setup Steel smelting.
  • Expanded mining & smelting for Iron, Copper & Stone.
  • Finished setting up Green (Logistic) and Grey (Military) science.
  • Cleared out a few biter bases to the South & East.

Notes for next episode:

  • Finish last military research, then no new research
  • Secure West coal
  • New iron ore south (via belt)
  • increase stone mining / think about new stone deposit
  • Plan where to put next parts of the factory
    • Large area just for smelting
      • I'm thinking 4 Iron, 2 Copper, 2 Steel, 1 Brick
      • Leave enough room to double the capacity
    • Plan where we want trains to drop things off